Legacy of Fire

Completing the Clearing out of the Monstary
3rd game

Players this game:
Doug
Puppy
Triad
Dan

The game picked up right where it had last left off, where the party was about to enter into the laboratory where they had spotted a strange animate ooze bubbling up through the grates. The characters entered cautious, and Triad’s bird was able to attack the ooze and damage it enough to where it retreated into the drains. Once the immediate threat to all of them had passed, the characters started to search the room. Puppy found a sheaf of alchemical formula containing instructions for different types of healing potions. As Goz approached the table however, the ooze suddenly spilled through the grates and totally engulfed him, forcing its way into his nose and mouth. The rest of the party watched in horror as their comrade was totally engulfed, but once the ooze had found its host, it feel lifelessly to the ground, as what ever was possessing it had been assimilated into Goz. Compelled by a strange sensation, Goz ran up the passage way into the Courtyard where he proceeded to dig under the ground and uncovered a magic gauntlet that fit exactly to his paws. Puppy used his knowledge from past lives to discover that the weapon was called the Tempest and it was used by Vardishal, the Saint of the monastery when he was still a Templar of the 5 winds.
While the characters were standing around marveling at the weapon Goz had found, Puppy was suddenly struck by an arrow from a Pugwampi. The little demon creatures were trying to goad the characters to the chapel, where they continued to assail the party from the rafters. Triad’s bird made quick work of a few of the Pugwampis as did Goz’s arrows and Gnonie’s magic missiles. however the lack of visibility and the pugwampi’s unluck aura proved to be challenging. Suddenly a large lumbering Pugwampi appeared at the end of the Chapel and screaming out a challenge at the players he started to send his pugwampis into a fury. One cowardly pugwampi attempted to flee behind his King and was quickly killed by his would be savior for his cowardice. Triad’s bird (Home Bird) managed to injure the king and cause him to feel up to the rafters where the PCs pursued him. Only Goz was nimble enough to navigate the dangerous rafters above the chruch and managed to make the killing blow against the king. Aftwards Gnonie searched the area and found a Phylactery in the king’s throne.
The party returned to the ground floor and found Almah’s people already starting to move into the church. Almah met them and congratulated them for a job well done, when suddenly a blood curdling scream erupted from the Kitchen. The PCs ran in to find a stand off between the Spider Triad had befriended and Almah’s guards. Triad was able to intercede on the Spiders behalf and after some negotiating Almah’s guards permitted the spider to live in the bottom of the crypt in the church where Triad went to bring the spider. We ended the game there.

XP earned this game: 3200
Party XP total at this point: 5865

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Second game
Clearing out the Old Monastery

Players this game:
Dan
Puppy
Doug
Triad

The party was able to rest before continuing to clear out the Old Monastery of threats so Almah’s party can move in. When they had gotten up, the others found that Triad had acquired a large vulture as his animal companion, as after he took the eggs into his care, the spirits of nature sent him the bird to be his companion. They continued to explore the abandoned church and found more evidence of the thousand year history of the clerics with Vardishal, and how all this abruptly stopped after what ever it was that happened to the monastery 20 years go occurred. They were able to kill 7 more pugwampis and 3 stirges. The party cleared the first floor of the monastery and continued into the under crypt where they found a mold encrusted door. Down in the under crypt they retrieved a suit of leather masterwork armor and a +1 mace and a box of Serenrae. The party continued to the end of the hall where they discovered a laboratory on the other side of the door, filled with all manner of alchemist equipment and encrusted by a mold. Upon entering the room, what seemed to be a slime mold roiled from below in the drains and started to bubble up as though responding to their approach. We cut the game at this point and will pick back up from this point.
XP this game: 2000.

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First game
A blog for your campaign

Players this game:
Triad,
Obonic
Dan
Puppy

xp tota earned: 2665

The first game the characters got to meet and learn about the Templar of the five winds and the ruined battle market of Kelmerane. They are hired by Almah to return the battle market back into the jurisdiction of the Pack masters.
Successfully solved the mystery of who set the fortune teller’s wagon on fire met the rest of Almah’s party, learned about Pugwampis, and saved Rombard the goat. The party was able to clear out as far as the courtyard in the Monestary that Almah deems will be their stronghold to take the battle market back and killed baboons, pugwampis and the gyre.

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